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Re: Clan wars is for no lifes. Thanks you really messed up clan play.

I don't know yet if I like it or not but I'd say that it favors long term consistency over anything else.  The War does run for two weeks afterall (outside of this first war).  Unfortunately, for me outside of about 15 members in my clan which are really spread out, most of my clan doesn't have the game yet.  So our early push is going to be greatly stinted.  But it is possible that that was taken into consideration and perhaps the clans that I'm facing are dealing with similar problems.  It's a little early to tell how they have decided to match us up but one things for sure, those that use strategy, partying up and put in the time are going to have a huge leg up.  I have to wonder how it's going to play out.  I personally like playing DOM and KC but from a strategic standpoint it may prove to be more useful to spend my time in some of the smaller gamemodes like Blitz and Hunted just because those nodes may prove to get less competition.  Then if we can capture even one of the big 3 or 4 modes we might find ourselves in the winners circle.  That is if other clans become too obsessed with just playing the big 3. 

 

I think that given time most clans will grow tired of pushing non-stop and will eventually settle into just playing the modes that they like.  However out the gate, I'm seeing a lot of fast paced matches.  I played a DOM match this morning on Whiteout and it was nuts.  The B flag traded hands almost as fast as you could capture it and the home flags must have flipped 4 or 5 times as well.  I had to pull out a speed class just to keep up.


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