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overpowered weapons and hit detection

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There are two main reasons why that you die VERY quickly in Call of Duty ghosts.

 

  1. All the weapons are powerful in their own domain I have never seen or used a week weapon in this game. The guns have a high rate of fire and barely any recoil compared to the guns in other COD titles.

     

  2. The hit detection in ghosts is far better than in previous titles so your getting more shots on target+ fast kills.

     

    The hit detection in the previous COD tiles was dodgy but this was a blessing in disguise you could narrowly escape death and recover. But now the hit detection has made those narrow escapes impossible. imagine if black ops 2 had the same hit detection as ghost you would die just as fast as you would in ghosts. The guns are like consistent laser beams that kill you in a instant.   

     

    So all Infinityward have to do is to nerf all the guns to a sensible level.

     

    I recommend that for future COD titles that they lower the damage and rate of fire a bit.

     

    Apart from the instant death this game is my cup of tea the weapons themselves look super and the create a class is the best I have seen In COD.

     

    Thanks for reading.

  


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